const giftManage = {
  state: {
    giftSearch: {
      gameId: "",
      giftName: "",
      startTime: "",
      endTime: "",
      page: 1,
      limit: 20,
      starCount: 0,
      endCount: "",
      type: "",
    }
  },
  getters: {
    giftSearch: state => state.giftSearch
  },
  mutations: {
    SET_SEARCH: (state, payload) => {
      state.giftSearch = payload;
    },

  },
  actions: {

  }
}
export default giftManage
